How to Perform Light and Heavy Strikes in WWE 2K22

WWE 2K22 will see a few new advancements to the extent that ongoing interaction goes, and the contributions for this new title may help some to remember the button-crushing a long time ago. The most recent WWE 2K game will include a generally straightforward control framework for hitting contradicting grapplers with kicks, punches, etc, and it is worth focusing on that there are two kinds of ordinary strikes: light and weighty strikes. Anyway, how can one perform light or weighty strikes in WWE 2K22? On account of the WWE 2K improvement group, we definitely know the solution to these inquiries.

Light assaults are basically quick shots with the hands, as well as fast kicks. These data sources are by and large quick movements and can be performed by hitting X (for Xbox), or Square (for PlayStation).

Weighty assaults, per the WWE 2K improvement group, are like the solid strikes that were available in past WWE 2K games. These sorts of assaults are slower than a light assault yet cause bargain more harm. Hit either A (for Xbox) or X (for PlayStation) to play out a weighty assault.

How to perform light and weighty strikes in WWE 2K22

The game will include a few new highlights similarly as interactivity goes, and the contributions for this new title may help some to remember the button-pounding a long time ago.

Light assaults are commonly quick shots with the hands also as fast kicks and can be performed by hitting X (for Xbox), or Square (for PlayStation).

Weighty assaults, per the WWE 2K advancement group, are like the solid strikes that were available in past WWE 2K games. These sorts of assaults are slower than a light assault, yet cause gives more harm than a light assault. Hit either A (for Xbox) or X (for PlayStation) to play out a weighty assault.

While a hooking rival moves in a catch position, hits either B or Circle, and afterward hits the light or weighty assault input button.

Moreover, both light and weighty assaults can be consolidated while playing out a catch continue on a rival. To get the contradicting grappler in a hook position, hit either B or Circle, and afterward hit the light or weighty assault input button to play out the move.

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